Drew Shefman has been professionally developing interactive experiences since 1996. He is a software craftsman, agile evangelist, mentor, and scrum master. He has served as technical lead or architect on projects that have included virtual simulation training for the cell phone industry, performance testing engines for the airline industry, mission-critical high-volume order managing for the grocery industry, and video player development for high demand live streaming events, as well as dozens of other interactive experiences. He was a technical trainer for over a decade, working with national training firms and video companies. He was also an adjunct professor at the University of Houston, presenter at numerous conferences, and even a ballroom dance instructor.
Agile in 160B gallons: When agile principles occur during a disaster.
While the Agile concepts may sometimes be easy, the why’s and how’s are a little trickier to wrap your head around. Having flooded numerous times in Houston, I’ve applied an agile approach to real world rising water natural disasters.